Hildryn Prime

Warframe

Hildryn Prime

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Hildryn Prime Perfected

Hildryn Prime

Helminth can be xata, molt, elemental ward. its chill. You can mod for heat corrosive on balefire doesnt really matter since status chance is so low.

Warframe
10 mods · 3 forma
6/13/2026
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Hildryn Prime Build

Hildryn Prime

Full Pillage Armor/Shield strip with a base 98% Roar. Roar Subsume can be replaced with Vex Armor for more Shield Capacity. Not recommended against Infested since they have no Armor/Shields.

Warframe
10 mods · 4 forma
4/27/2026
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Hildryn | Defense fissure/Radar nuke spam | Wisp/non-Wisp

Hildryn Prime

Hello, Knight, Renegade, Druid, Trailblazer, Tenno, etc.! Ill share my Hildryn Prime nuke or AOE build with other tennos because my friend say me do that :D I always use that build with my raksa for any defense with fissure! My Raksa kubrow build Gameplay If u have specters, place them on defense objective n do "follow" mode only for Shield Drone 1. Use void slings for proc Sling Strength from Madurai (if u equip Zenruik, ignore that) 2. Use 4th ability 3. Nuke until you get relic buff 4. When u got relic buff, repeat all steps to 4 step (if u got Tauron Strike, do it in same time with step 1) 5. Wait before u got 30% ability efficency from seismic bond and recast 4th ability (If u subsume elemental ward, then use 3rd before 1st and 4th) 5. Nuke everything with much bigger exploisons 6. Profit! Archon Shards I use 5x Tau Strength. Strength for damage up by: 1st, 4th, Arcane Expertise (Aegis Gale augment 2nd description). Also duration is useful but not too much after Secondary Enervate fixes. Duration good to use for 3rd subsume ability and 4th passive drain Companion Raksa Kubrow be prefer, protect much better for not lose buff from relic than shield charger and guardian, because Protect have ~15s cooldown, when like sentinels mods have ~30s coolodown. Also Raksa could use resourceful retriver or loyal retriver, which has a positive effect on receiving more steel essence or void traces. Aura enemy radar prefer just for radar spam attack corrosive projection less armor = more damage aerodynamic less take damage mecha empowered for mecha mod set, also Elemental ward's arc discharge can proc mecha mod set ability growing power to another damage up Mods Umbral Intensify/Precision Intensify: Precision Intensify is the goat, and ill explain why. Aegis Gale 2nd description says: "The blast deals 15% of Hildryn's Max Shield as additional damage." Bonus damage scales with Ability Strength and is applied before mods. Also The maximum shield value (as well as the ability rangeand strength) when using an ability is frozen until the shields run out or the ability is cancelled. Umbral Intensify is useful if use strength-depends abilites over 3, such as dmg up abilites Flexible slot is Fleeting expertise, can replace with: Streamline/Boreal's hatred/Primed continuity All range mods: stretch, augur reach, cunning drift, overextended: Range mods and Fulmination bonuses multiply. The relic buff on ability range affected on explosion radius too. aegis gale: More shields/strength - more base damage to balefire charger. Arcanes arcane expertise: I think that arcnae doesn't need any introduction/explanation. I said in the title what i wanna share two builds: wisp and non-wisp. What does this mean? If have wisp with high strength (as like 400-500%~ for 100% fire rate and movement speed buff from speed motes) in team, prefer be use molt augmented or arcane belliocose But if have wisp with lower strength than i said before OR not have a wisp in team, then can be usable arcane velocity. Also you can use furax with amalgam furax body count (+45% fire rate to secondary), but why I highlighted this, i will explain the reason later, in the "weapons" Weapons Prefer be use only any primary with high critical chance (e.g dread, prisma lenz, rubico prime) 1.Only one weapon for more chances get the relic buff earlier. Thats why i wouldn't like to use furax in my build. 2. High CC needed for hunter synergy in raksa claws for proc tenacious bond with bite max rank. Helminth Replace at 3rd ability Wrathful Advance (my goat): Quick n cheap teleports is too awesome on slow and cost-depends frame (Turn Kullervo's abilities in inverted mode to use WA's teleports on tap) Elemental ward(Electircity): One-shot arctic bubbles in radius at cast, more shields = more addictive damage from Aegis Gale's passive and more renewable shields from Protect Silence: eximus and acolytes abilities no longer annoying :) So you cant lose buff from acolyte's abilities (or u can just going out from warrframe when acolyte spawn, use magus lockdown on him for stagger/off "silence" and kill him from balefire) Molt: More movement speed and removed all status effects at cast (such as Pillage, 2nd ability) Roar, Xata's Whisper, Eclipse: more damage Rebuild shields: Titile ability says all description :D Focus School Madurai for more damage/strength Zenurik for strength/efficiency Specters I used dante for overguard to immune statuses (e.g magentic from eximus). Also shield drone specter but he sometimes doesnt work. Nidus the goat for another strength. Team Wisp: Movement Speed n Fire Rate, health for arcane belliocose Nokko: +300% strength (can be replace with any other frame with BB and Arbucep equipped) Octavia: More multishot/damage and roller Jade: Nuke support/giving strength buff Nova: speeeeed enemies Follie: She can place a Lohk Surges with "Abilities no cost for energy" (infinity 1st n 4rd)

Warframe
10 mods · 4 forma
4/20/2026
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Hildryn Prime Build

Hildryn Prime

Warframe
10 mods · 4 forma
7/1/2026
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Hildryn Prime Warthog

Hildryn Prime

Make sure your emissive is set to electric for elemental ward. keep your 3 and 4 active, spam pillage and your alt-fire to armor strip and nuke. Taxon is a good companion to pair with hildryn utilizing molecular conversion, shield charger, and guardian. for the rest of your loadout Praedos is amazing for mobility along with amalgam serration on your primary because her movement speed while flying scales off of sprint speed. for the secondary amalgam barrel diffusion is also a great mobility tool for getting around with dodges in the air. if you so choose running the amalgam furax mod is also an option but you will lose out on mobility. I opted for shield regen on blast kills with the archon shards because I found with them I have to pillage less and my primary is modded for blast just incase I run out of shield I can use that to get enough shield to pillage

Warframe
10 mods · 2 forma
3/23/2026