Section 3 of 12

Elemental Damage

Heat, Cold, Electricity, and Toxin.

There are four base elements that can be added to any weapon through mods:

Heat 🔥Ignites enemies, dealing damage over time and stripping armor
Cold ❄️Slows enemies
Electricity ⚡Chain-lightning to nearby enemies
Toxin ☠️Damage over time that bypasses shields

Elemental mods add damage as a percentage of your total base damage (after damage mods like Serration). From the engine:

Elemental Damage = Total Base Damage × Damage Multiplier × (Elemental Mod% / 100)