Section 3 of 12◉
Elemental Damage
Heat, Cold, Electricity, and Toxin.
There are four base elements that can be added to any weapon through mods:
| Heat 🔥 | Ignites enemies, dealing damage over time and stripping armor |
| Cold ❄️ | Slows enemies |
| Electricity ⚡ | Chain-lightning to nearby enemies |
| Toxin ☠️ | Damage over time that bypasses shields |
Elemental mods add damage as a percentage of your total base damage (after damage mods like Serration). From the engine:
Elemental Damage = Total Base Damage × Damage Multiplier × (Elemental Mod% / 100)