Section 8 of 12

Multishot & DPS

Multishot rules, Burst vs Sustained DPS.

Multishot

Multishot is one of the strongest damage multipliers because each extra projectile carries full damage and rolls its own crit and status independently.

Average Hit = Total Damage × Multishot × Average Crit Multiplier

A +90% multishot mod effectively multiplies your damage output by 1.9×.

Fire Rate & DPS

The engine computes two DPS values:

Burst DPS

Maximum sustained fire rate without accounting for reload:

Burst DPS = Average Hit × Fire Rate

Sustained DPS

Factors in reload downtime — this is the real-world number:

Sustained DPS = Burst DPS × Magazine / (Magazine + Fire Rate × Reload Time)

Weapons with large magazines and fast reloads have Sustained DPS close to their Burst DPS. Small-magazine weapons (snipers, bows) take a bigger hit.

Charge Weapons

For bows and other charge weapons, the engine calculates effective fire rate as:

Effective Fire Rate = 1 / (Charge Time + 1/Base Fire Rate)